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Goal

Solve each sudoku puzzle while scoring the correct number of runs each inning. Moving from left to right in a row, each cell represents the outcome of an at-bat and the inning ends when there are 3 outs.

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Solve each sudoku puzzle while scoring the correct number of runs each inning. Moving from left to right in a row, each cell represents the outcome of an at-bat and the inning ends when there are 3 outs.

Possible outcomes are BB, 1B, 2B, 3B, HR, K, L, O, F, G. Each size of puzzle uses a subset of these possibilities.

A BB, 1B, 2B, 3B, or HR works as expected. All runners advance 1 base on a 1B, 2 bases on a 2B, and score on 3B or HR. Only forced runners advance 1 base on a BB.

A strikeout (K), lineout (L), or generic out (O) all just add 1 out and don't impact any runners.

A flyout (F) adds 1 out. If it is not the 3rd out, then a runner on 3rd scores and a runner on 2nd advances to 3rd.

For simplicity, ground outs (G) clear the bases. The batter plus any runners are converted into outs.

Possible outcomes are BB, 1B, 2B, 3B, HR, K, L, O, F, G. Each size of puzzle uses a subset of these possibilities.

A BB, 1B, 2B, 3B, or HR works as expected. All runners advance 1 base on a 1B, 2 bases on a 2B, and score on 3B or HR. Only forced runners advance 1 base on a BB.

A strikeout (K), lineout (L), or generic out (O) all just add 1 out and don't impact any runners.

A flyout (F) adds 1 out. If it is not the 3rd out, then a runner on 3rd scores and a runner on 2nd advances to 3rd.

For simplicity, ground outs (G) clear the bases. The batter plus any runners are converted into outs.

As long as you remember the 9 (or 6/8) possibilities, any sudoku technique works the same so make sure you know the basics. Advanced techniques might help, but they are not required and will not be enough to solve a puzzle without some baseball logic.

The left side of the grid is the best area to focus on because it doesn't matter what happens after 3 outs.

Home runs are very definitive so they are often the easiest to eliminate or require. K, L, and O produce the same outcomes so they are hardest to place and usually depend on sudoku constraints.

Don't forget about the possibility of double/triple plays and sacrifice flies. Make sure these special outs don't allow for a seemingly impossible outcome before eliminating an option.

The left side of the grid is the best area to focus on because it doesn't matter what happens after 3 outs.

Home runs are very definitive so they are often the easiest to eliminate or require. K, L, and O produce the same outcomes so they are hardest to place and usually depend on sudoku constraints.

Don't forget about the possibility of double/triple plays and sacrifice flies. Make sure these special outs don't allow for a seemingly impossible outcome before eliminating an option.